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	<title>Comments on: Python Web Frameworks: 2 Down, 1 to&#160;go</title>
	<atom:link href="http://chrismoos.com/2007/10/17/python-web-frameworks-2-down-1-to-go/feed/" rel="self" type="application/rss+xml" />
	<link>http://chrismoos.com/2007/10/17/python-web-frameworks-2-down-1-to-go/</link>
	<description>developer by day, developer by night</description>
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		<title>By: chrismoos</title>
		<link>http://chrismoos.com/2007/10/17/python-web-frameworks-2-down-1-to-go/comment-page-1/#comment-12</link>
		<dc:creator>chrismoos</dc:creator>
		<pubDate>Thu, 18 Oct 2007 03:38:09 +0000</pubDate>
		<guid isPermaLink="false">http://chrismoos.com/2007/10/17/python-web-frameworks-2-down-1-to-go/#comment-12</guid>
		<description>I think that the ability to plug and play all the different components is a huge selling point for developers. Obviously not all components are right for all projects, but by integrating a single framework with all these different packages...now that&#039;s power. I look forward to see what you and Ben do. In fact, I might be interested in getting involved with Pylons/TG development. I&#039;d love to return something to the community that has given me so much.

Chris</description>
		<content:encoded><![CDATA[<p>I think that the ability to plug and play all the different components is a huge selling point for developers. Obviously not all components are right for all projects, but by integrating a single framework with all these different packages&#8230;now that&#8217;s power. I look forward to see what you and Ben do. In fact, I might be interested in getting involved with Pylons/TG development. I&#8217;d love to return something to the community that has given me so much.</p>
<p>Chris</p>
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		<title>By: Mark Ramm</title>
		<link>http://chrismoos.com/2007/10/17/python-web-frameworks-2-down-1-to-go/comment-page-1/#comment-11</link>
		<dc:creator>Mark Ramm</dc:creator>
		<pubDate>Thu, 18 Oct 2007 03:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://chrismoos.com/2007/10/17/python-web-frameworks-2-down-1-to-go/#comment-11</guid>
		<description>TurboGears 1.1 will use Genshi by default, and 2.0 will provide clean set of defaults and a well integrated set of development conventions/rules on top of Pylons.   So , for example you&#039;ll be able to drop down to Routes when you need them, but will have TG style object dispatch for when you don&#039;t want to have to deal with the power/complexity of routes. 

So ultimately TG and Pylons will be very very close together.   Ben Bangert and I are continually working on ways to better work together, so it will be interesting to see what happens over then next couple of months. 

--Mark</description>
		<content:encoded><![CDATA[<p>TurboGears 1.1 will use Genshi by default, and 2.0 will provide clean set of defaults and a well integrated set of development conventions/rules on top of Pylons.   So , for example you&#8217;ll be able to drop down to Routes when you need them, but will have TG style object dispatch for when you don&#8217;t want to have to deal with the power/complexity of routes. </p>
<p>So ultimately TG and Pylons will be very very close together.   Ben Bangert and I are continually working on ways to better work together, so it will be interesting to see what happens over then next couple of months. </p>
<p>&#8211;Mark</p>
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